
Dodge: A gnome's ability to dodge an attack.Shield: Affects your gnome's ability to block attacks effectively.Sword, Axe, Hammer, Crossbow, Gun: Fighting with the respective weapon, including in hand-to-hand for Crossbows and Guns.Brawling: Fighting with random objects: chairs, doors, limbs, etc.Fighting: Fighting unarmed (punching, kicking and biting).However, if weight is ever factored in to haul speed then the haul stat will be used to offset this penalty.

There are exceptions such as hauling which, as of July 8th, 2012, doesn't increase the speed with which items are hauled. Higher skill levels provide bonuses such as faster mining and a greater chance to produce higher quality crafted items, making highly skilled gnomes very efficient at their respective tasks.

Conversely, mining and inflicting damage increase fitness. They modify these skills and are in turn improved by utilizing them.įor example fitness improves mining and attack damage. Thus if you have more gnomes than your kingdom worth allows for no gnomads will arrive, and conversely if you have less gnomes than your kingdom worth allows for, they will arrive.Īttributes are a gnome's physical and mental capabilities and are linked to specific skills used in the various professions. The number of gnomes your kingdom may have is a direct function of your kingdom's Total Worth, give or take a little for randomness (see Population). Players are notified of this with a notification in the bottom left stating "X gnomads have arrived". Gnomads arrive on the first day of every season, usually a few hours after sunrise.
